====== Campain Starting Info ======
==== Campaign Setup ====
**Crew Size:** 5 \\
**Story Track:** Not Used \\
**Victory Condition:** Play 20 Campaign Turns \\
**Difficulty:** Normal \\
* All weapons in the campaign are reimagined versions from the Mass Effect universe and use the **Dramatic Weapons** table for most properties. Weapon Traits have been expanded to convey the feel of a weapon from the Mass Effect Universe.
* A new **Item Rarity** system has been put in place to capture the nuance of finding a truly epic weapon or item from the Mass Effect Universe.
* Page 11 of the Freelancer's Handbook states "**You may never have more than one Psionic as part of your crew at any one time**". However, this house rule states that only one Biotic crew member may join you in battle. Biotic characters are not limited in any other way. *
* Page 14 of the Freelancer's handbook discusses the "**Legality of Psionics**" within a Five Parsecs from Home campaign. However, any campaign utilizing the Galactic Chronicles: Rebirth ruleset automatically contains Biotic characters and enemies.
* With the release of the Freelancer's Handbook, Ivan has codified the Questing system. I will look deeper into that system and implement it before the end of this campaign.
* New missions in the form of **Salvage Jobs**, Freelancer's Handbook pg.55, will be available when determining mission type.
* And finally, a new **Experience** table will be used during Post-Battle Activities to reflect the character's ability to find Rare Items.
==== Campaign Starting Resources ====
**Story Points:** 6 \\
**Total Credits:** 34 \\
**Patrons:** 0 \\
**Rivals:** 1 \\
**Rumors:** 0 \\
\\ \\
=== Ship ===
**Ship Type:** Repurposed science vessel \\
**Ship Traits:** - \\
**Ship Name:** Starbound Reckoning \\
**Ship Hull Points:** 20 \\
**Ship Debt:** 60 \\ \\
=== Ship Upgrades ===
**Component:** n/a \\