adventures:starbound_reckoning:log:session_2

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adventures:starbound_reckoning:log:session_2 [2023/08/19 12:06] – [3-5) Determine Job Offers, Assign Equipment, Resolve Rumors] Game Masteradventures:starbound_reckoning:log:session_2 [2023/08/20 12:22] (current) – [POST BATTLE] Game Master
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 \\ \\
 ==== ROUND 1 ==== ==== ROUND 1 ====
 +<image shape="rounded">{{:adventures:starbound_reckoning:log:m2-start_round_1.png?direct&400 |}}</image>//Since a rival tracked them down, there will be no "Seize the Initiative" roll. We go straight to the Reactions roll.//\\ 
 +=== Quick Actions Phase ===
 +
 +[[:adventures:starbound_reckoning:characters:narira_vajin|Narira]] quickly sprints (Dash) and takes up position at the foot of the stairs, at about 5 0'clock of their starting position. \\
 +
 +[[:adventures:starbound_reckoning:characters:phil|Phil]] sprints (Dash) behind a terminal close to [[:adventures:starbound_reckoning:characters:narira_vajin|Narira]].\\ \\
 + 
 +=== Enemy Actions Phase ===
 +
 + The enemy maintains their covered positions (Defensive AI). \\ \\
 +
 +
 +=== Slow Actions Phase ===
 +
 +[[:adventures:starbound_reckoning:characters:aden_weekley|Aden]]  moves into cover.\\
 +
 +[[:adventures:starbound_reckoning:characters:valeri_snee|Valeri]] sprints (Dash) to the 7 o'clock position and starts up the stairs to a mezzanine level.\\
 +
 +[[:adventures:starbound_reckoning:characters:lars_pine|Lars]] moves (Dash) a few feet behind [[:adventures:starbound_reckoning:characters:valeri_snee|Valeri]].
 +
 \\ \\
 \\ \\
-===== POST BATTLE =====+==== ROUND 2 ==== 
 +<image shape="rounded">{{ :adventures:starbound_reckoning:log:m2-start_round_2.png?direct&400|}}</image> 
 +=== Quick Actions Phase === 
 +[[:adventures:starbound_reckoning:characters:narira_vajin|Narira]] moves up the stairs to a covered position and fires at the closest [[:adventures:starbound_reckoning:dict:start#m|Mercenary]] to her, also in a covered position. \\ \\ 
 + 
 +=== Enemy Actions Phase === 
 +The [[:adventures:starbound_reckoning:dict:start#m|Mercenary]] that [[:adventures:starbound_reckoning:characters:narira_vajin|Narira]] fired at returns fire striking her center mass. She goes down //(6 on attack roll, 5 on defense roll).//\\ 
 + 
 +The remaining [[:adventures:starbound_reckoning:dict:start#m|Mercenaries]] maintain their position.\\ \\ 
 + 
 +=== Slow Actions Phase === 
 +[[:adventures:starbound_reckoning:characters:phil|Phil]] moves up close to [[:adventures:starbound_reckoning:characters:narira_vajin|Narira's]] position.\\ 
 + 
 +[[:adventures:starbound_reckoning:characters:aden_weekley|Aden]]moves (Dash) up to the bottom of the stairs.\\ 
 + 
 +[[:adventures:starbound_reckoning:characters:valeri_snee|Valeri]] sprints (Dash) up the stairs, across the mezzanine, and down another set of stairs into a covered position. 
 + 
 +[[:adventures:starbound_reckoning:characters:lars_pine|Lars]] moves up the stairs and onto the mezzanine. 
 + 
 \\ \\
 \\ \\
-//**NOTE**The Experience and Character\\ + 
-\\<<INSERT CHARACTER UPGRADE INFO HERE>> – The Storyteller//+==== ROUND 3 ==== 
 +<image shape="rounded">{{:adventures:starbound_reckoning:log:m2-start_round_3.png?direct&400 |}}</image>//**RETCON** – I originally planned more dependence upon the Omni-Tool within the ruleset to match the Video Game dependency. However, due to the time required to develop this ruleset, it slipped my mind. So, moving forward, all player characters start the game with the Bluewire Omni-Tool. The characters have 5 Omni-gel and Medi-gel units available at the game's start. This comes into play in Round 3. – The Storyteller// \\ 
 + 
 +//**TODO:** Ruleset changes are needed to explain the Medi-gel rules in combat and Omni-gel rules out of combat. Rules need to ensure PCs have ready access for resupply.// \\ \\  
 + 
 +=== Quick Actions Phase === 
 +[[:adventures:starbound_reckoning:characters:phil|Phil]] moves into position next to [[:adventures:starbound_reckoning:characters:narira_vajin|Narira]] and administers [[:adventures:starbound_reckoning:dict:start#m|Medi-gel]] //(5 units are expended to "Revive" a crewmember who has become a casualty. Using a combat action is required to revive the crewmember. A revived crewmember becomes eligible for action at the start of their next Round. However, with 1 stun marker.)//\\ \\ 
 + 
 +=== Enemy Actions Phase === 
 +Enemies remain in covered positions taunting the crew of the Starbound Reckoning. \\ \\ 
 + 
 + 
 +=== Slow Actions Phase === 
 +[[:adventures:starbound_reckoning:characters:aden_weekley|Aden]]  moves into a covered position next to [[:adventures:starbound_reckoning:characters:phil|Phil]]. \\ 
 + 
 +[[:adventures:starbound_reckoning:characters:valeri_snee|Valeri]] moves into a covered position and fires at the closest [[:adventures:starbound_reckoning:dict:start#m|Mercenary]] with her Vindicator. Just missing him.\\ 
 + 
 +[[:adventures:starbound_reckoning:characters:lars_pine|Lars]] also moves up into a covered position and fires at the same [[:adventures:starbound_reckoning:dict:start#m|Mercenary]]. Missing him WAY over his head //(Nat 1 on attack dice!)//. 
 + 
 +\\ 
 +\\ 
 +==== ROUND 4 ==== 
 +<image shape="rounded">{{ :adventures:starbound_reckoning:log:m2-start_round4.png?direct&400|}}</image>=== Quick Actions Phase === 
 +[[:adventures:starbound_reckoning:characters:narira_vajin|Narira]] fires at the [[:adventures:starbound_reckoning:dict:start#m|Mercenary]] that hit her and misses wildly as well.\\ \\ 
 + 
 +=== Enemy Actions Phase === 
 + 
 +The [[:adventures:starbound_reckoning:dict:start#m|Mercenaries]]  take turns firing at [[:adventures:starbound_reckoning:characters:narira_vajin|Narira]] and [[:adventures:starbound_reckoning:characters:valeri_snee|Valeri]] as well. \\ \\ 
 + 
 + 
 +=== Slow Actions Phase === 
 + 
 +[[:adventures:starbound_reckoning:characters:phil|Phil]] aims (Aiming) and misses badly as well.\\ 
 + 
 +[[:adventures:starbound_reckoning:characters:aden_weekley|Aden]]  moves to get a better line of sight on a [[:adventures:starbound_reckoning:dict:start#m|Mercenary]] and fires his [[:adventures:starbound_reckoning:dict:start#r|Rozerad]] (+6, out of range of the weapon). He of course was nowhere close to hitting the guy.\\ 
 + 
 +[[:adventures:starbound_reckoning:characters:valeri_snee|Valeri]] once again aims (Aiming) at the [[:adventures:starbound_reckoning:dict:start#m|Mercenary]]  in front of her and misses as does [[:adventures:starbound_reckoning:characters:lars_pine|Lars]]. 
 + 
 +\\ 
 +\\ 
 +==== ROUND 5 ==== 
 +<image shape="rounded">{{:adventures:starbound_reckoning:log:m2-start_round5.png?direct&400 |}}</image>=== Quick Actions Phase === 
 +[[:adventures:starbound_reckoning:characters:narira_vajin|Narira]] missed the [[:adventures:starbound_reckoning:dict:start#m|Mercenary]] again.\\ \\ 
 + 
 +=== Enemy Actions Phase === 
 +//Since this was a Rival battle and the 3rd round of "No Hit", I created a scenario and ended the battle prematurely.// 
 +\\ \\ \\ \\ \\ \\ 
 + 
 +//The [[:adventures:starbound_reckoning:dict:start#r|Rebus Security Forces]] were alerted to a gun battle taking place in the [[:adventures:starbound_reckoning:dict:start#d|Docking Bay]] and arrived in full force. So much for the rumor they were understaffed (the Patron Mission had to be done this turn or it was lost). Both sides were detained and [[:adventures:starbound_reckoning:characters:lars_pine|Lars]] and his crew paid a fine of 5 credits to go on about their day. \\ \\ 
 + 
 +Due to not "holding the field" (and ending the battle prematurely), No Post Battle steps were performed. The [[:adventures:starbound_reckoning:orgs:blackstar_syndicate|Blackstar Syndicate]] remains a Galactic Rival, the crew received no money or experience. \\ \\ 
 + 
 +Also, the [[:adventures:starbound_reckoning:orgs:blackstar_syndicate|Blackstar Syndicate]] knows where the crew is so the crew will need to travel through a Mass Relay to a new Cluster in the hopes of throwing them off their trail. – The Storyteller// \\ 
 +<image shape="rounded">{{ :adventures:starbound_reckoning:log:m2-mid_round5-popo_arrives.png?direct&600 |}}</image> 
 + 
 +\\ 
 +\\